also what about night scenes gives you trouble? if it's coloring, everything should be darker than usual and be coldly colored unless it's near a warm lightsource, then it would be cold colored in the shaded areas and normally colored where the light's hitting it.
like, use a shade of grayish blue for stuff what would appear white in daytime scenes. dark crimson-y shades would be used for reds, grayish greens for yellows and so forth. and for blues... a darker shade of blue that's nudged in purple's direction. (so, if it's cyan, the shade would be a dark sky blue. if sky blue, a darker... indigo? blue. i hope this isnt confusing lol)
@50- those spaces make that sound really wrong lol
@katt- woah woah text wall but nah it isn't confusing i think i get it i followed a lot of those rules trying to do nighttime in this one but instead of doing every color differently i just took a single dark shade of blue and low-opacity colored everything with it lol the color i used is the one in the windows and behind dirt in panel two i dubbed it "night" i was just gonna use that exact shade for every scene that was night or remotely dark for the rest of the comic lmao
^ the color of [thing]'s immediate surroundings has an influence on its color, too
like if something white colored has something red really close to it (red shirt, bandana, jacket or something) there would be some faint red on the white thing in the area near the red. this effect's stronger with light colored objects (or creatures) but dark colors can be influenced a little too.
AND, the entire surroundings have a slight effect - outside in the day time, in a yard, you can see a very faint greenish tint in shadows on areas facing the ground/grass on light colored objects. and if there's a clear blue sky, shadows in upper areas (as in, those not facing the ground) will have a faint blue/cool colored tint.
basically
the colors of all the surroundings influence stuff.
no wait i named the shade "dark" not night lol also woah double text wall ok ok that's cool i've seen that irl with party lights and the shadows they cast on my hand being different colors really i'm not gonna be doing anything super complex and shady-wise in the comic but it'll help with real-deal drawings so thanks dude i'm slowly learning how to be an actual artist yay (also also lol ok have fun jamming out)
that's not a bad thing to do, it's actually better than other stuff you could do (like using black or a much darker shade of the same color to shade AKA the same effect as using black...) but if you color everything individually you can get better looking results-
Comments
22 Jun, 2019, 8:52 pm
fRICK
this is too intense
idk why th heck i started cryin
hecc
23 Jun, 2019, 3:01 am
*NYOOM sound as dirt runs off*
sparky doesnt get paid enough for his work lol
also what about night scenes gives you trouble? if it's coloring, everything should be darker than usual and be coldly colored unless it's near a warm lightsource, then it would be cold colored in the shaded areas and normally colored where the light's hitting it.
like, use a shade of grayish blue for stuff what would appear white in daytime scenes. dark crimson-y shades would be used for reds, grayish greens for yellows and so forth. and for blues... a darker shade of blue that's nudged in purple's direction.
(so, if it's cyan, the shade would be a dark sky blue. if sky blue, a darker... indigo? blue. i hope this isnt confusing lol)
23 Jun, 2019, 3:07 am
@bobo- why would you cry nothing's happened yet
@50- those spaces make that sound really wrong lol
@katt- woah woah text wall
but nah it isn't confusing i think i get it
i followed a lot of those rules trying to do nighttime in this one but instead of doing every color differently i just took a single dark shade of blue and low-opacity colored everything with it lol
the color i used is the one in the windows and behind dirt in panel two
i dubbed it "night"
i was just gonna use that exact shade for every scene that was night or remotely dark for the rest of the comic lmao
23 Jun, 2019, 3:08 am
^ the color of [thing]'s immediate surroundings has an influence on its color, too
like if something white colored has something red really close to it (red shirt, bandana, jacket or something) there would be some faint red on the white thing in the area near the red. this effect's stronger with light colored objects (or creatures) but dark colors can be influenced a little too.
AND, the entire surroundings have a slight effect - outside in the day time, in a yard, you can see a very faint greenish tint in shadows on areas facing the ground/grass on light colored objects. and if there's a clear blue sky, shadows in upper areas (as in, those not facing the ground) will have a faint blue/cool colored tint.
basically
the colors of all the surroundings influence stuff.
23 Jun, 2019, 3:09 am
oop i type slow
imma reply in a min, 'leppard song is on and im gonna listen to it XD
23 Jun, 2019, 3:14 am
no wait i named the shade "dark" not night lol
also woah double text wall
ok ok that's cool
i've seen that irl with party lights and the shadows they cast on my hand being different colors
really i'm not gonna be doing anything super complex and shady-wise in the comic but it'll help with real-deal drawings so thanks dude
i'm slowly learning how to be an actual artist yay
(also also lol ok have fun jamming out)
23 Jun, 2019, 3:19 am
*manly crying yaranaika face* so good
oKAY anyway
that's not a bad thing to do, it's actually better than other stuff you could do (like using black or a much darker shade of the same color to shade AKA the same effect as using black...) but if you color everything individually you can get better looking results-
23 Jun, 2019, 3:20 am
lol im glad to be helpful, youre welcome bud :^)
and now im off to resume work on junk
arrivederci-
23 Jun, 2019, 3:21 am
*plays tiny sad violin for brokrn face then poofs away*
20 Mar, 2020, 5:00 am
"Dear pesky plumbers..."