Re: Thanks, I though my stuff was fine too, until I found out EVERYTHING is suppose to look Hyper-Real, even if that wasn't what the artist's going for, lol!
And, this background reminds me of the band, who sung the Jackie Chan Adventure ending theme's album cover. (I think it was Wheatus...)
Re: (on PC this time because I just played the demo for your game finally)
I like the game, my only suggestions that aren't the obvious "switch A and B to Z and X" are related to how the jump feels. One thing I noticed is that if I jump onto a platform, holding A will cause me to immediately jump again. This is only the case when jumping from one place to another, Jumping in place doesn't do it. Making the jump only happen when the button is first pressed rather than held would be ideal. The other thing is the jump kind of goes from ascend to descend kind of abruptly. You'll notice in a lot of platformers, when you jump, right before you start going down your ascent will slow down because well, that's how gravity and momentum work. Adding that would improve the game feel by a lot. Other than that, it's really good, love the aesthetic and look forward to seeing it develop!
Comments
19 Jan, 2019, 7:39 pm
Re: Thanks, I though my stuff was fine too, until I found out EVERYTHING is suppose to look Hyper-Real, even if that wasn't what the artist's going for, lol!
And, this background reminds me of the band, who sung the Jackie Chan Adventure ending theme's album cover. (I think it was Wheatus...)
19 Jan, 2019, 8:04 pm
This looks so nice and neat! :D I like the flooring reminds me of when we played Sonic 3. ^o^
Great job, bro!
19 Jan, 2019, 8:14 pm
//Re: Aw man, I need to go on Wattpad and recreate those tales for you. D':
20 Jan, 2019, 11:30 pm
nice!
24 Jan, 2019, 7:05 am
Re: (on PC this time because I just played the demo for your game finally)
I like the game, my only suggestions that aren't the obvious "switch A and B to Z and X" are related to how the jump feels.
One thing I noticed is that if I jump onto a platform, holding A will cause me to immediately jump again. This is only the case when jumping from one place to another, Jumping in place doesn't do it. Making the jump only happen when the button is first pressed rather than held would be ideal. The other thing is the jump kind of goes from ascend to descend kind of abruptly. You'll notice in a lot of platformers, when you jump, right before you start going down your ascent will slow down because well, that's how gravity and momentum work. Adding that would improve the game feel by a lot. Other than that, it's really good, love the aesthetic and look forward to seeing it develop!
28 Jan, 2019, 2:21 pm
Nice job!