A lore post for my Valkier species (closed). #SpeciesValkier
Disclaimer: While based off Norse mythology, the Valkier realms are not completely accurate to the original lore. There will be differences and additions of my own.
--- Introduction ---
In Norse mythology, there are nine realms over which the gods reside. These are all connected through Yggdrasil, a giant tree stretching across the heavens. Nested in its bows are three main realms: Asgard, the home of the gods; Helheim, the land of the dead; and Midgard, the land of the humans – namely, earth. Alongside them are Alfheim, Jotunheim, Muspelheim, Niflheim, Svartalfheim, and Vanaheim.
The Valkier dragons are creations of the gods and serve as guardians of the elements. Valkiers travel from land to land to control and regulate their elements, thus maintaining order in the realms. A Fire Valkier, for example, will stoke the eternal flames in Muspelheim but will also appear in Midgard to control the spread of forest fires.
There is only one variant per element at a time, and when one Valkier dies, it is replaced by a new dragon.
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In the comments are summary descriptions of each realm. Enjoy!
#ValkierInfo #ValkierRealms #mythology #ValkierRef
The Colors! Gallery moderators will look at it as soon as possible.
Comments
08 Jun, 2018, 3:15 am
--- The Realms ---
Asgard: The Home of the Gods
Asgard is a massive floating city, surrounded by a high wall and inhabited by the gods, saints, and great warriors of their times. No Valkiers live here, but they may enter to communicate with its residents. The most frequent visitor is the Life variant who brings the souls of war heroes from Midgard.
Midgard: The Land of the Humans
Due to the rich variety of elements in Midgard, every Valkier has a reason to visit. Sea variants shape the oceans, Forest variants raise trees, and Ice variants usher in the winter wind. Because there are so many Valkiers in Midgard, they often fight and cause earthquakes, hurricanes and other natural disasters.
Helheim: The Realm of the Dead
Few Valkiers stray into Helheim because of its haunting and deadly atmosphere. Lethal gases cloud the air, sickly green rivers crawl through gorges, and spirits cry out endlessly. There is no sun, moon or stars here. Helheim is guarded by the Death variant who steals the souls of the dead and transports them to the underworld.
08 Jun, 2018, 3:16 am
Alfheim: The Land of the Elves (Light and Nature)
Also known as the Land of Light, Alfheim is a beautiful realm filled with massive forests, glistening waterfalls and majestic hills. Life flourishes here, and death and violence are not permitted. The life of the forest is maintained by variants such as the Forest, Moss, and Light Valkiers.
Jotunheim: The Land of the Giants (Earth)
Jotunheim is a vast and mountainous realm. Quiet oceans surround magnificent mountains which stretch toward the heavens. The giant-sized terrain is perfect for the Mountain Valkier, the largest of all variants. Underground are complex cave systems which house many mineral-based variants such as the Crystal and Iron Valkiers.
Muspelheim: The Land of Fire (Fire)
Though dangerous, Muspelheim is a magnificent realm and one of the first to exist. Lava lakes cover the rocky terrain, and the hills are lit with an undying fire. The temperatures here are so incredibly high that only the variants who belong here, such as Magma and Fire, can survive. Underground is an endless expanse of magma.
08 Jun, 2018, 3:16 am
Niflheim: The Land of Fog and Mist (Ice)
Niflheim rests on the opposite end of the spectrum from Muspelheim. It is deathly freezing with bitter mountains and thick fogs, blanketing the miles of ice below. Ice, Blizzard, and similar Valkiers are equipped to withstand the raging winds and storms here.
Svartalfheim: The Land of the Dwarves and Dark Elves (Darkness)
Svartalfheim is the polar opposite of Alfheim. The forests here are eerie and shriveled, and night reigns eternally over the open fields. Beneath are great caverns where dark and twisted creatures lurk. The Darkness, Night, and Decay Valkiers are common residents of this land.
Vanaheim: The Land of the Vanir (Water and Air)
A common visiting place of the gods, Vanaheim is a cold and adventurous realm. Roaring oceans stretch out endlessly, contained only by rocky shores and stone towers. Beneath the surface is a vast underwater world where Sea variants roam. Above the waters is a glorious sky which Storm and Wind variants soar.
Often, variants such as the Sun, Moon, and Galaxy Valkiers drift beyond the realms into the heavenly expanse above Yggdrasil. From here, they can shine down upon all the realms.
08 Jun, 2018, 3:16 am
(That's all!)
08 Jun, 2018, 3:20 am
Yes, I love all of them, can I buy up property in each world?
*moves in*
08 Jun, 2018, 3:22 am
This was so awesome to read!! I love it!
08 Jun, 2018, 3:24 am
I love this species so much! They're such beautiful beasts and I love mythology as well, so those are two things I love about them lol
08 Jun, 2018, 3:27 am
Re: Oooo nice! I don't generally share songs with my fam though bc I feel they're kind of meh about it. :P
My bro likes to share a lot the stuff he listens to though,,,, which is mostly game music and early mid 2000s stuff and classic rock. B)
Hmmm Drake the jerky sheriff, that could work x'D.
Re2: But I waaaaant to move in D:
I'll just set up traps, that should keep the creepos away >:0
Lol jk
08 Jun, 2018, 3:36 am
re- Definitley a great combo!!
And thanks! I try my best ;w;
08 Jun, 2018, 3:40 am
I read all of this and think, it's so badass and awesome, I love what you've done with these dragons. Valkiers are sooo cool!
Then you see the comics I've done with Raiden....
He's such a godly beast, pffffft
08 Jun, 2018, 3:40 am
Re: HaAaaaaaatssssss,
The bois in hats, yes, then they would be truly ready for the wild wild west.
Yes, my bro loves sharing things but a lot of the times when I want to show him somethin he's kind of like 'yea no' Idk I think he's gotten better about that. Maybe bc I'll turn around and play the same game? Pffff
And ew glowing mushrooms, that's something my dad would be interested in, he has a book on mushrooms of the east coast. It's kind of cool!
Though glowing mushrooms should be for aesthetics only! :P
08 Jun, 2018, 3:49 am
Are you ever gonna do DTA's for these guys? I really want another Valkier xP
08 Jun, 2018, 3:50 am
Re: No we probably don't have glowing mushrooms on the east coast, those exist somewhere in South America I believe.
I don't bet, butttttttt I challenge him to do it, while,,,,, drunk. Lol
08 Jun, 2018, 3:59 am
Re// Probably something with solid wings and a darker color palette. Whatever works for that (decay soounds cool!)
08 Jun, 2018, 5:06 am
you wright as much as spec does
08 Jun, 2018, 5:07 am
but good wrighting
08 Jun, 2018, 5:15 am
Re: He'd kill something and make someone mad, then he'd kill more things, driving both his brother and Harper insane. She'd snatch the rope from him and would probably be like 'uhhh yeah we don't use these for that...'. Hopefully she won't get roped in too x'D
Ah yeah, no fair! Mushrooms start glowing here pls! >:|
08 Jun, 2018, 10:25 am
That is so cool!!! This species is so amazing! I love all the different landscapes, and you tell them so well! Beautiful work!
And i don't mean to pry, i was just wondering.... i was wondering if my dragon was done? You've probably be very busy, and we talked about it a long time ago, i was just wondering :)
08 Jun, 2018, 11:06 am
aaaaaaaa they're all so cool! I really like seeing this species develop!
08 Jun, 2018, 11:57 am
Well, despite the fact that I am not really a fan of dragons (I see you draw a lot of them :3), the fact that your style is so unique and that your art is, well, really pretty, plus this really interesting painting about those realms have conveinced me to follow you :3 (There may be some grammatical errors in my sentence, though x'D)
08 Jun, 2018, 1:54 pm
re: X'D i know! It is very scary! Thank you!
Ahhh, i can understand wanting to get more info out. Yeah, it was the sea one.
08 Jun, 2018, 2:21 pm
Re: Rip harper, lassoed by a drunk elf. He could probably just use metal too right? Since he can bend that at his own will? That would make everything all the more dangerous.
Hmmm you mean kind of like deep-sea fish? Maybe e.e
I kind of forget but I think deep sea fish get the glow from glowing bacteria things. Lol
Most likey it wouldn't work tho which is sadddd D:
08 Jun, 2018, 2:21 pm
Also ty ty, I try, years of practice pay off, as you know :'D
08 Jun, 2018, 2:30 pm
thats soo cool! :D
08 Jun, 2018, 3:29 pm
Re: Still, he'd look like a total goof doing it x'D.
Man that's actually something I'd sorta like to see play down in our rp. Just basically what everyone's reaction. How would Hawk handle it?
Oooo yea! It is really cool! Now to see if they're edible :P.
Jk I wouldn't trust wild mushrooms, hmmmm I wounder how they grow the ones at the store, are there,,, mushroom farmssss? :Ooooooooo
08 Jun, 2018, 4:34 pm
Re: Rip Hawk, died from embarrassment, x'D
Oooo yes! Those do look amazing.
08 Jun, 2018, 7:21 pm
Go put a tag in my eye post!