Just a quick scribble.
I'm kind of busy right now, but I don't want to seem inactive!
I'm still working on my Wip btw, I just need more time for it.
#Ctoc
#CtArron
#Sketch
#Grayscale
The Colors! Gallery moderators will look at it as soon as possible.
Comments
17 Apr, 2017, 9:02 pm
Forgot to draw his ponytail...
Dang it! XD
17 Apr, 2017, 10:15 pm
cool
17 Apr, 2017, 11:27 pm
@dansnk
Thx.
I wish I had more time to work on my art.
18 Apr, 2017, 3:35 am
Re:
I have heard about RPG Maker FES. It looks awesome and I may get it, but I might not if it's $30 or more. After all, I did just spend $80 on RPG Maker MV two months ago. And in FES you can't even make custom spritesheets or tilesets, which I really like doing. But on the other hand, if I make neat enough FES games, that could build hype for my real games because FES games will be played a lot more than other RPG Maker games, but will probably be on a super small scale, like a half hour long.
18 Apr, 2017, 2:06 pm
Re:
I haven't thought that much about where I'd put my game yet. Well XP only exports to Windows, and my game has some material that makes it questionable for commercial release (copyright stuff, stuff that would offend a lot of people, etc.) so for a long time I figured Gamejolt would be the best (and maybe only) option, but I've been making some changes, removing some of that stuff that existed as nothing more than "heh, this is my game and I can do whatever I want, suck it" and now I'm back to square one on that front.
But my first 3 choices right now in the order of most to least likely are Itch.io, Gamejolt and Steam, though I have to do more research on what each of those allow.
18 Apr, 2017, 2:11 pm
Also even if I get to a point where I'm in my legal right to sell the game for profit, I won't, because I feel like it isn't worth paying for. When your goal is having fun first, and making a good game second, you can't really end up with something you can justify charging for.
18 Apr, 2017, 4:03 pm
Re:
THIS game is nothing more than a hobby. In fact, I started it as a joke. Which is why it's a self-insert game about me and my friends. Which is now my greatest regret with the game, but I can't change it because there are a lot of inside jokes and it started as a goof for people I know. But then it became a thing, and kinda snowballed. Oh, that wasn't the question, though. This game is a hobby, but I've got plans for 2-5 other games that will be more commercial and probably be put on Steam for money. The 3 Ducks RPG is pretty much the definition of "baby's first game" which I was pretty much going for... I'm revealing a lot of stuff I should've opened with, huh?
In short, to answer your question, this game is not to be taken seriously, but I will for sure make future games that will be more professional.
18 Apr, 2017, 8:00 pm
@crimsonTears
I'm busy to with my work and my drawing group.
I have just one day free and I have to prepare lesson for my students from the drawing group.
19 Apr, 2017, 2:03 am
Re:
I can't really say the story. Usually when I show people stuff I make, I try not to be around for the reaction. It's embarrassing.
But I have an early version of the game that I send people, so if you have a Windows computer and Skype, you can play what we can call a "demo" but is more like a beta build.