Feel free to ask questions now, but I'd highly prefer you ask them on my @KiroKyagariOK account so the descriptions of the classes don't get buried. -Ur boi, Kei
#PARTYXinfo #PARTYX
Heck,managed to draw. *Much shock*
Human/elf classes first! :v
Acher-
A class who specializes in bows. They can fire from a bit of distance and their arrows are able to gain magic when using a special move. They are great at aim and special attack, but lack in strength.
Gunner-
Another class who specializes in distance. Gunners specialize in different kinds of guns. A special move might involve magic infused bullets. Great in strength and aim, lacking in special attack.
The Colors! Gallery moderators will look at it as soon as possible.
Comments
29 Jul, 2016, 5:42 am
Dancer-
They use different dances to affect the way they attack. Using any dance prop as a weapon they can be varied easily. They are great with speed and dodge, lacking in defense or hp. Dangerous Dances to inflect a lot of damage or status conditions would be for special attacks.
Beast-Tamer-
Able to tame a varity of monsters and use them in battle. They are able to use magic cards to catch the monsters they tame and can summon them at any time. These effects do not work if the card is ripped. The monsters they tame turn into beastmen half of the time. They use whips, sheids, and throwing darts for weapons. Great at strength and hp, they lack in special attack. For special moves, it can range from fighting alongside their monsters or beastmen to all of their tamed monsters fighting at once.
Bandit-
Often found sneaking around, this class is great at pickpocketing or finding clues and hidden items etc. They use daggers, knifes, or armed knuckles. (continued)
29 Jul, 2016, 6:03 am
Bandit continued-
For a special move, they could throw more than 3 or 4 weapons at once or do some sort of very effective sucker punch.They focus on aim and speed, lacking in defense or strength.
Healer-
They focus primerly on the health of their allies. Usually with little or no will/inertrest to fight enemies. They use staffs or wands. Special move could be a healing attack or healing all party members. Strong in Hp and magic, lacking in strength.
Knight-
Aka the basic hero class, often fighting for a cause. They use swords and shieds to fight. Special moves would include something with their main sword. Great at strength and defense, lacking in special attack.
Fighter-
A class who will focus on using brute strength. Their special moves could be a punch armed with magic or a crushing move with their weapon. They use axes, hammers, armed knuckles, or spears. Great at strength, lacking in defense.
29 Jul, 2016, 6:44 pm
Ninja-
A more mysterious stealth class. They use throwing daggers,stars and darts and armed blades. Special moves would be simular to a bandit. Great in speed and dodge, lack in defense
Merchant-
They are a traveling class, able to obtain and make many goods. They do not fight, suppying their party members with basic weapons and healing items. They often carry tents or bags. They are also supposed great at managing a party's money. Great in hp and defense, lacking in special attack and strength.
Villager-
Probably the weakest class. Although a villager is nothing too special, they have the ability to use anything they can pick up as a weapon. With enough training, they are able to advance into ANY class that isn't non-human. Great in strength, lacking in defense and magic.
29 Jul, 2016, 6:54 pm
Tailor-
Another class who helps party members instead of fighting. They are able to infuse magic into clothes or upgrade clothing to make it better. The better materials they get their hands on, the more rare or stronger clothes they can make. They are also able to craft armor. Usually stay away from battles, but they can stab others with their needles if need be. Great in hp and defense, lack in special attack and defense.
Viking-
Unlike the beast-tamers, they aim to kill monsters. A special move might be some sort of beast killing technique. They fight with hammers, axes, maces, clubs and shields. Great in strength and hp, lacking in dodge.
Duelist-
A more carefree version of a knight. They will usually fight with little to no armor. They use swords. Special moves might include something with their main sword. Great in aim or dodge, lacking in defense.
Bard-
Usually paired with the dancer, they can make music that does damage to enemies or heals allies.(Continued)
29 Jul, 2016, 6:56 pm
A special move might be some sort of deadly song or they could team up with a dancer to make a dangerous preformance. Great in hp, lacking in strength.
29 Jul, 2016, 7:06 pm
!Non-human classes!
Shapeshifter-
To make this class unique to PartyX, all of the shapeshifters in Kazar have dark hair, eyes that are able to glow and curled tails that do not change no matter what form they take.Shapeshifters can only turn into two other forms besides their human one inside of battle. A more common battle method is to have spikes come out of their arms or legs. (An example would be how deadmen fight in deadman wonderland) Not many limets for specia moves. This class is not liked by much because of events in the past. Great in special attack and magic, lacking in strength
Fairy(or pixie)-
Members of this class often sprout wings and deal with elemental or dark magic. They can be small or human sized. A special move might be a deadly magic blast. Great in magic and hp, lacking in defense and strength.
29 Jul, 2016, 7:27 pm
Beastmen-
Almost every species that isn't human fit into this class. If they have horns, tails, fur, or unusual ears, they able fit into this class. There are two types of beastmen, ones who were born that way or tamed monsters. A tamed monster will have the ability to switch between their monster and beastman form. Beastmen who were born that way from the start tend to be less feral or wild. Special moves, stats and weapons are free range here. Just make sure it fits your character, it makes sense and isn't over powered.
29 Jul, 2016, 7:37 pm
Celestian-
The angel class. They should have wings or ride a pegasus(Or some sort of celestial creature that can fly)and some sort of magic or magic tool/weapon. Special moves might be a holy magic blast or healing.Great in hp, magic and special attack, lacking in strength or dodge.
Reaper-
The oppisite of Celestians. They use dark magic or tools/weapons infused with the dark arts. They might have horns, wings, tails or unusual eyes. Some are able to raise dead creatures to fight for them if needed. But as long as they are hellish and use dark magic, they are reapers. Special moves might be some sort of demonic magic move. Great in hp, magic and strength, lacking in special attack.
29 Jul, 2016, 8:59 pm
!Ambiguous classes!
Magican-
A basic magic class, able to cast basic elemental spells aside from special moves. They might use wands, staffs, books, magic cards or scrolls. Magican's can be from any species, human or not. Great in magic and special attack, lacking in strength
Witch-
Spell casters who focus on dark magic. Unlike the reapers, they don't just focus on dark magic, they can also use some elemental magic. Witches can be any species but will often use magic infused items. Great in magic and hp, lacking in strength or aim.
One class per oc, no combing them either. Anyone can from the human classes can change their class into a different one that isn't non-human. Keep in mind their stats will have to restart from level one if there is a class change. (Does not apply for villagers)