I was feeling pretty uncertain (for the most part) about what I've been doing right/wrong as an artist, and that my quality has stagnated.
I've decided the best solution would be to just reach out and ask for criticism.
You can critique my style, characters, technique, behavior/character as a person, or anything really, so long as you're specific. I want the what AND the why, not just one or the other.
Go crazy. I can take a hit.
JUST DON'T MOCK MY NECKBEARD.
The Colors! Gallery moderators will look at it as soon as possible.
Comments
19 Oct, 2015, 9:41 am
You act like a cool guy. Being honest here; Don't know your age, but with a wild guess, I can bet you're over 18 y/o. I dunno, just how you're quite kind and such. Your style? I can see an animated cartoon with this type of style (Don't know if you would ever want to animate, but you should.) I think this because you have a unique style, what with lineless art, the eye style, etc. Now, this is all positive, and I know you want negative-type comments through which you can improve upon, but I cannot give that. You as a person have a very nice style and personality. End of story. What I'm trying to say here is that you should just keep drawing. Anyways, most of these things come naturally over time, not with criticism over night.
19 Oct, 2015, 4:11 pm
@Asileeon
Well, thanks! What I'm just looking for are glaring issues, but I suppose it does amount to "want of more practice." I actually am 18 at the moment (though I don't feel like it.) I've tried animating, but always got frustrated. Maybe I need to try it again, though I do make games for PC (maybe Android.) Thanks again for commenting, though.
19 Oct, 2015, 11:26 pm
In my opinion, if you're going to use outlines you should make them solid and not scribbly. Keep in mind, I'm not saying to ditch fully scribbly drawings, but it's good to stay consistently clean/scratchy in a single piece. Anywho, that's just my opinion. Keep on truckin'.
19 Oct, 2015, 11:43 pm
@Randemere: Yeah, I do need some more practice with poses and anatomy, even if it is weird cartoon anatomy. I wouldn't call the limbs "sonic-y", though, even if they could use some more work.
@The_Cheese: Don't worry, the scribbly lines aren't a permanent thing. They're just what I use when I wanna get a doodle out really quick and don't wanna fully commit to the drawing itself. I usually use them when my arm hurts. XP
20 Oct, 2015, 2:40 am
@Randemere:
AAAAAAAAH. Yeah, making every character look different in that way is called the Groening rule. I try to live by that. My ideal is that a character should be recognized even if he/her was to be stripped down, shaved, and a silhouette.
20 Oct, 2015, 7:30 am
behavior: stop asking for damb critiques its like you want to satisfy us, like no just do you
20 Oct, 2015, 4:45 pm
@Squally:
Wow. That... makes sense. Welp... this is the first time I've been rendered speechless by a comment. Good work.
20 Oct, 2015, 4:48 pm
Still, for the sake of me wanting to pursue a graphic design career somehow, if anyone sees any glaring (untintentional) visual flaws in my work, speak up! It'll help.
26 Oct, 2015, 5:54 pm
I think a small amount of texturization could help make your stuff even better.