Kevin by -Shard-

Old picture, but the design is still correct.

Kevin's species is a peaceful one, living in what I suppose is a "true democracy". There are no true "leaders", everyone works together in small villages. To remove any aspect of tyranny, any overpowered children, when noticed, are launched into space, to make sure they di.e. They are very low tech, the launching being the highest of such.

More in desc.

#SKevin #SCharacters

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painted on a Nintendo 3DS
15 Mar, 2015, 2:05 am
01:21

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-Shard-

15 Mar, 2015, 2:23 am

----------Stats----------

--------Body:
Stats that are trainable throughout their life. Fifteen is ALWAYS the cap, as more would exceed physical limitation.

-----Str:
Zero: They wouldn't survive.
Five: Can lift one-fourth their weight over their head (Est: thirty-five lbs.).
Ten: Can lift half their weight above their head (Est: seventy-five lbs.)

-----Int:
Although they aren't a very intelligent species, they are capable of an amazing memory span. Int. is more of "memory span" than "smartness". Ten would be like an elephant.

-----Flight:
The planet's underground, rocky terrain has many faults that need to be flown over.
Zero: Can't fly
Five: Able to go a reasonable distance at a reasonable speed
Ten: Highly skilled

-Shard-

15 Mar, 2015, 2:42 am

--------Soul:
The stats one is born with. They may appear weaker at first. Fifteen is only the cap under normal circu.mstances. These are controlled by the sideways slit in the eyes, an organ for such, and sometimes require to be released through the hand.

-----Telepathy:
There are several things one can do with telepathy, varying from each individual. However, most of the species respect other's privacy. -w-'
Zero: Not telepathic
Five: Can use some techniques.
Ten: Can use all techiques, if they wanted.

-----Telokinesis:
In case you didn't know, this is the lifting and moving of objects. This is usually favored over using strength. This (more for heavier objects) sometimes requires chaneling energy through their hand(s).
Zero: Cannot move anything
Five: Can lift and move something as big as they are (Est: 15O lbs.)
Ten: Can lift about 3OO lbs.

-Shard-

15 Mar, 2015, 2:46 am

-----Healing:
The higher the stat, the less tired they are after mending an individual. They can also heal themselves. This always requires channeling through a hand(s).
Zero: Cannot heal.
Five: Can mend a broken bone, but will be servely tired afterwards.
Ten: Can mend a broken bone quicker, but will need a little rest afterwards.

PegaseGamerish

15 Mar, 2015, 2:53 am

Re:They're white.. . < .

monkfishlover

15 Mar, 2015, 5:27 am

Cool!

-Shard-

15 Mar, 2015, 2:55 pm

Did I mention that Kevin was one of the ones launched?
They launch them in some sort of pod, and Kevin's just so happened to land on Earth. .< .

PegaseGamerish

23 Mar, 2015, 9:50 pm

Re//
I tried and it didn't work. .<.

PegaseGamerish

23 Mar, 2015, 11:11 pm

Re//
You can add stuff to it if ya want. . < . They don't have powers.

PegaseGamerish

23 Mar, 2015, 11:15 pm

iTS A SNAKE-GOAT- 6D9

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