Changing designs a little bit. Though some cantral aspects of her standard-timeline-design remain constant: She is tall and skinny, wears a suit and safety goggles based on old-timey lab coats and has a long ponytail.
If you remember an old upload of mine, you know that she was conceptualized as a video game protagonist. Her normal form would have good agility and uses a low-ranged time gun that can damage and slow down enemies. It can also slow down platforms and be used for time puzzles
The Colors! Gallery moderators will look at it as soon as possible.
Comments
04 Feb, 2014, 7:11 pm
Looks like a job for science!
04 Feb, 2014, 10:31 pm
I want to play a game directed by you and I'm sure I've said it on the first post about this game
06 Feb, 2014, 6:34 am
that sounds really neat
i think that you would make some coooool games, whoever
if you made a game id definitely play it (if i could get my grubby hands on it of course haha)